Faithful or Traitor
Secret roles, team missions and a tense round table. Unmask the traitors before they win, with your host as narrator.
- 45–60 minutes
- Up to 10 per team
Escape room
A seven-chapter space adventure. Train as an apprentice, solve 27 locks and piece together the launch code to escape the Dark Order.
Your team are apprentices at a remote outpost when the Dark Order arrives. The only way out is to finish your training and reach the ship before it is too late.
The adventure runs over seven chapters. Each one ends with a fragment of the launch code, and the details you spot early on will matter later.
With 27 locks and bonus questions along the way, it suits teams who like a steady stream of quick wins and a big finish.
No. The story is light and the puzzles work for everyone.
Everyone joins your usual video call. We split the group into teams of up to 10, each in its own breakout room with a dedicated host who shares the game on screen and types in the answers the team agrees on. A live leaderboard keeps the competition going.
At least 48 hours ahead, Monday to Friday. Same-day sessions are sometimes possible on request: book as usual and we will confirm as quickly as we can.
There is no maximum. The minimum booking is £150 + VAT, so groups under 13 people pay the minimum.
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